
Senior Level Designer
Brief info
Hosein is a creative person that has been passionate about video games from an early age with over 7 years of experience in the game industry.
At the age of 17, he founded the Skywatcher studio and started his adventure with creation of inde games. Shortly after he decided to get a degree in architecture to hone his design skills.
He started his career as an artist and after a while he fell in love with game design. Over the years, he gained experience in level design, puzzle design, character design, encounter design and gameplay mechanics design.
He uses three perspectives, technical, artistic and design to create levels.
Hosein worked for 4 years as a senior level designer in Fairyship Games on 2 AA+ project. Over the year, he mastered his skills in Unreal engine, Unity engine, Blender, Sketchup, Autocad, Maya and Photoshop.
He is always passionate to create incredible experience for the players and he has great ability to fit his creations perfectly into specific target audiences.